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Add optional sprite shadows, similar to Build.
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```
When a tree is destroyed, the shadow remains.
```
Original issue reported on code.google.com by `vojtaha...@gmail.com` on 4 Jun 2011 at 12:52
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**Game Version:**
11.0.2 live Build 56313
**Description:**
If you cast Shadow Crash as your first spell and break an enemy out of stealth the DoT component from Whispering Shadows will not trigge…
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I'm checking old "todo lists" from the forum against z_oacmp1v4_beta-220322.pk3.
OACMPCTF1: Noticed a few "shadow-like" artifacts in some places. Maybe it's just that the lightning compiling works …
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add point shadows to feature created due to #135
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### Game Name
Onimusha: Warlords
### Game code
CUSA11300
### Game version
01.00
### Used emulator's version (only released versions are acceptable)
0.4.0
### Current status
Playable
### Oper…
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Hello and thanks for providing this great asset!
Unfortunately this doesn't render on WebGL builds (tried with Unity 2022.3.4f1 and URP 14.0.8.)
After doing some searching, it seems to be relate…
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First, thanks for releasing this, you guys are the best!!
Question: is there a way to have the visibility also work with the terrain so it casts a shadow on itself?
The buildings cast shadows on the…
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A list of creatures with inconsistent categories for further investigation.
Andrea C.:
- Aec'Letec
- Brunos
- Durlag's Pride
- Ghost Knight
- Mulahey
- Ulcaster
- Flesh golems are coded inco…
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Adding shadows behind items will enhance the visual appearance of whole app.