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The new engine can't play back more than one single audiofile per actor at the same time. Each new audiofile is suddenly killing the current playing audiofile. This happens in all (Origina Valve) scen…
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From Po0ka at ServUO:
I came across this thread:
https://www.servuo.com/threads/unused-stock-sound-effects-found-with-uo-fiddler.3402/
And as it sounds pretty much like what the regular client shoul…
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Hi! I really appreciate this extension—it helps improve my focus while I'm working online.
One thing that would make it better for me is if I could upload and assign my own sound effects to the ex…
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The sounds that play at the beginning/end of the verify/update processes are very loud even though my system volume is set to 39 out of 100. Adding a volume slider that effects the notification & erro…
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Please add an option to control the volume of the faceit sound effects, or maybe an option to edit the sounds in general (From local or www. sources)
this plugin is really great. Thank you!
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Allow different biomes to have more diverse blocks and ambient effects such as sounds and particles.
The only current "difference" between biomes is the EVER SO SLIGHT change in loottables for gene…
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# **Description**
Team 11 will work on creating and implementing audio and music into the game. We will collaborate with other teams to create audio that matches the aesthetic and theme of the rest o…
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**Is your feature request related to a problem? Please describe.**
I just discovered that GTA sounds cause a huge FPS drop, thanks to being able to disable them with setWorldSoundEnabled. When I have…
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## Observed Behavior
The onehot read address error signal for read port **a** in [ibex_register_file_latch.sv](https://github.com/lowRISC/ibex/blob/53888bcdf4ca3c07e5e715fb6386cb4cc643a61b/rtl/ib…
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### Is there an existing issue for this feature request?
- [X] I have searched the existing issues
### Is your feature request related to a problem?
I want to load TPU into the AMS, which wor…
AbeFM updated
15 minutes ago