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I have been noticing for a while that the copy and paste shortcuts (CMD-C and CMD-V on macOS) do not work in the text editors. I thought that this was only failing for certain file extensions or spe…
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### Expected Behavior
Hitbox stays the same when you select a sprite in the editor
### Actual Behavior
Hitbox appears to shrink?
### Steps to Reproduce
See: https://llk.github.io/scratc…
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When animations in Spriter are created with pixel mode enabled, a pixel_mode=1 is added to the xml/json output as a flag in the spriter_data tag and (just like in the editor), all coordinates of sprit…
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```
The new tiled mode on the sprite editor doesn't show the brush preview as
expected when it is outside the original sprite bounds. See the attached file.
```
Original issue reported on code.googl…
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**Describe the bug**
I did a game with the editor in Spanish (MX). Then I switched to English and the game was broken. It seems Sprite bottom (translated as "abajo" in Spanish) ends up replaced by Sp…
manuq updated
9 months ago
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### Godot version
3.3.2
### System information
Linux Mint 20.1 Ulyssa
### Issue description
when zooming into a sprite in the editor the sprite deforms
https://user-images.githubusercontent.…
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### Why this would be helpful
The compact editor addon is very useful for me, but for my needs it is a bit too much. I like the icons in the script, costume, and sound tabs, and the menu bar a little…
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**Description:**
Currently when I have the draw mode enabled and draw sprites in the scene editor, I get lots of sprites placed in the scene in a second like 20. It would be nice if I could choose th…
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_Is it a private platform specific feature? (i.e. would it break your NDA?)_
No
**Is your feature request related to a problem? Please describe (REQUIRED):**
Some of project/extensions should mak…
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First-time Bitsy user here. Not sure exactly how to describe what's happening, but after running "play" and then hitting "stop" all of the tiles, sprites, items, and avatar are switched around in the …