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This commit https://github.com/consbio/mbtileserver/commit/f4469482c6d1b7190e889bfc06d2310107c376b1 from this pull request from 2016 https://github.com/consbio/mbtileserver/pull/25 added Last-Modified…
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This would allow in Godot to create a importer for the tile sets specifically and make sure they are imported before everything else that depends on them
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the implementation of looks_like in #24747 is adequate, but people have been asking for further improvements. I would like to get the basic implementation into the player base as quickly as possible, …
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1. [x] Allow configuration to display tileset item box by default in the same space the level item box usually displays
2. [x] Add a "tab-index" field to tileset groups (**categories**) so that they …
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I want to change the tileset at runtime, such as changing the grass to dirt, is there a way to automatically change the neighbor tileset according to the autorules? Or any function I can call to get n…
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Currently, we don't support tileset collision information configured in Tiled.
![image](https://user-images.githubusercontent.com/7015370/78986276-328af880-7b2b-11ea-8b16-e8041146a4f5.png)
In t…
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### Describe the project you are working on
I'm working on a 2D, tile-based, pixel-art game. 2x2 auto-tiles are relatively easy to create, but have a big drawback: you have to make sure that anything…
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Hi,
I just noticed that if I want to store sub-folders of data, e.g. `/data/tilesets/terrain/srtm/2010`/ I am not able to reach them by using the route: `http://localhost:8080/tilesets/srtm/2010/`.…
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Right now `vector` layers which pull data from tilesets hosted by Mapbox Studio do not have all the joined data available in the layer sources. This means that things like filters will be impossible a…