-
```
What steps will reproduce the problem?
1. Tween an MC a large distance... couple thousand pixels maybe.
2.
3.
What is the expected output? What do you see instead?
Instead of smoothly tweening to…
-
```
What steps will reproduce the problem?
1. Tween an MC a large distance... couple thousand pixels maybe.
2.
3.
What is the expected output? What do you see instead?
Instead of smoothly tweening to…
-
```
What steps will reproduce the problem?
1. create 2D Toolkit sprite
2. instal Hotween and Hotween editor
3. add hotween manager
4. in hotween editor make tween for tk2dSprite, property "Color"
set…
-
This is definitely on purpose, but I'm not sure it's a good idea. It seems like the perceived speed shouldn't depend on the target frame rate, but should respect the passed `dt`.
Maybe there's somet…
-
```
What steps will reproduce the problem?
1. Tween an MC a large distance... couple thousand pixels maybe.
2.
3.
What is the expected output? What do you see instead?
Instead of smoothly tweening to…
-
Hi, frst of all thank you for this amazing contrubution to the open source world of animation and vector graphics.
Would it be possible to share the development roadmap for vpaint? I am very excited …
-
```
What steps will reproduce the problem?
1. create 2D Toolkit sprite
2. instal Hotween and Hotween editor
3. add hotween manager
4. in hotween editor make tween for tk2dSprite, property "Color"
set…
-
```
What steps will reproduce the problem?
In Flex Builder 3:
1. stage.frameRate = 31; or
2. -default-frame-rate 31 (compiler argument) or
3. [SWF(frameRate="31")] (metadata of main class)
What is t…
-
Hello,
I'm pretty new to LibGDX, and i'm not sure wether i'm doing something wrong or if I discovered a bug.
To me, this looks like a floating point problem.
I'm trying to use Universal Tween Engine…
-
```
What steps will reproduce the problem?
1. create 2D Toolkit sprite
2. instal Hotween and Hotween editor
3. add hotween manager
4. in hotween editor make tween for tk2dSprite, property "Color"
set…