-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
What steps will reproduce the problem?
viewer.onmousedown = function(x, y, button, depth, mesh) {
if (button == 0/* left button down */&& mesh != null) {
console.log("POKE: " + x + ",…
-
```
What steps will reproduce the problem?
viewer.onmousedown = function(x, y, button, depth, mesh) {
if (button == 0/* left button down */&& mesh != null) {
console.log("POKE: " + x + ",…
-
```
What steps will reproduce the problem?
viewer.onmousedown = function(x, y, button, depth, mesh) {
if (button == 0/* left button down */&& mesh != null) {
console.log("POKE: " + x + ",…
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
What steps will reproduce the problem?
viewer.onmousedown = function(x, y, button, depth, mesh) {
if (button == 0/* left button down */&& mesh != null) {
console.log("POKE: " + x + ",…