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### Steps to reproduce
1. Migrate existing working project to AndroidX
2. Build via gradle from command line.
### Expected behavior
Successful build
### Actual behavior
Errors throw…
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When i rebuil i get this error after upgrade project gradle
![image](https://user-images.githubusercontent.com/5398334/62461941-d21f0c80-b78e-11e9-9e4b-466660fe28e9.png)
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Hi
When trying to run the sync script i get this error:
cp: target '/home/***/Chromium/app/src/main/java' is not a directory
The problom seams to be this line of code:
"mkdir -p ${MODULES_DIR…
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While using the github action, I get the error , AIDL not found, is something wrong with my code? or the problem is with buildozer
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I've got some contributions, buuut, I'm not exactly sure how to submit them. The reason why is that I had to convert the project from the current Eclipse format to Android Studio format before I could…
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I like this module, feels so clean and organised. It has so many features I would LOVE to use, because there are not many google play game services modules for Godot.
I followed instructions, compile…
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There is only a change in a [java test file](https://bazel-review.googlesource.com/c/bazel/+/205878/4/src/test/java/com/google/devtools/build/lib/runtime/UiEventHandlerStdOutAndStdErrTest.java) betwee…
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Its showing https insecure;
Please allow allowInsecureProtocol = true in build.gradle
and also modify the line compile word with implementation
Here is the fixed build.gradle file
buildscri…
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### ⚠️ Before posting ⚠️
- [X] This is a **bug**, not a question or an enhancement.
- [X] I've [searched for similar issues](https://github.com/nextcloud/android/issues) and didn't find a duplicate.
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