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each time I try to kill a different target:
`[Warning: Unity] Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a lea…
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### Describe the bug
Explanations and examples in the attached file.
Chrome(or Edge, Chromium etc) without hardware acceleration + fixed element covers the player
[2024.08.11.zip](https://github.…
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ios
react-native 0.72.6
react-native-pager-view 6.2.2
https://github.com/callstack/react-native-pager-view/assets/410534/43cd5c62-4398-4133-840f-22d9b4789d8e
The most basic setup:
```
cons…
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Hi there, our game crashes upon trying to load a level. It doesn't crash when the plugin is disabled. I'm using the marketplace build. The plugin worked fine until recently. This was on UE 4.27.
Th…
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This is part of the [Third party workspace feeds V2 (direct connections)](https://github.com/Expensify/Expensify/issues/411687) project.
Implement changes from [this section](https://docs.google.co…
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This is probably related to HaxeFoundation/haxe#9124.
```haxe
class Test {
static function main() {
throw 'Hi there';
}
}
```
```
$ haxe -main Test -php test -lib jstack -D JSTACK_FOR…
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`haxe.CallStack.callStack()` and `haxe.CallStack.exceptionStack()` should contain valid stack including suspend points. Maybe add a `Suspend(item:StackItem)` constructor to `StackItem` enum.
Example…
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I saw this example which limits the memory by re-defining the allocation functions.
https://github.com/svaarala/duktape/blob/master/examples/sandbox/sandbox.c
Are DUK_USE_CALLSTACK_LIMIT and DUK_USE…
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## Motivation
To help track how the onnx node was created when debugging/investigating an onnx model.
E.g., fixing a bug with `onnx::range` that took in inputs with different types.
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Invariant Violation: View config getter callback for component `RNCSlider` must be a function (received `undefined`)
I am facing below issue while trying to integrating into React Native applicat…