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I tried building the multiplayer sample project as highlighted in this doc https://www.o3de.org/docs/user-guide/networking/multiplayer/configuration/ but am getting this error during build. I am posti…
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# O3DE 23.10 Feature List
**Status:** Complete
The **Open 3D Engine (O3DE)** 23.10 release brings a wealth of new workflow enhancements to improve the authoring experience, including industry-fi…
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**Describe the bug**
Attempting to run the AtomSampleViewerStandalone.exe with the Vulkan RHI fails. Acording to [Testing alternative GPUs or RHI backends](https://www.o3de.org/docs/atom-guide/dev-gu…
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I tried make a native image of my [Tetris](https://github.com/Hilal-Anwar/Tetris]) game.
I have some sound files(.wav) which I want to play as background music in the game.
There is no problem in f…
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**Describe the bug**
In section "Player Controls" of the MultiplayerSample Project README.md is written:
Sprint: Hold `shift`
However; Shift key works as a toggle between Walk and Run.
Pleas…
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Hi. I don't know if I am missing something, but none of my LG profiles work in Pre-Launch,Post-launch etc in GameLauncher.
I tried also making a dummy, (notepad++) and as pre-launch OR post-launch to…
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**Describe the bug**
External Project launcher fails to launch if AssetProcessor is not already open. An error regarding wait_for_connect appears:
![image](https://user-images.githubusercontent.co…
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**Is your feature request related to a problem? Please describe.**
The getting start docs says to generate a project inside of a windows_2019 folder, but project manager puts it in a windows folder. …
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**Describe the bug**
When using Dx12, selecting the "Use MultiviewXR Pipeline" option in the Mesh sample results in an assert pop-up followed by the second pop-up with information that the GPU device…
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**Describe the bug**
Docker image build fails when it reaches the step where O3DE engine is cloned, configured and built. This prevents the image from being generated.
Terminal snippet with the er…