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Hello Oculus Developers, I hope this message finds you well.
I am currently facing an issue in Unity 2020.3.40fc1 while trying to use the eye-tracking technique by the up-to-date Oculus Integration.
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![image](https://user-images.githubusercontent.com/108704929/177580545-2caa81dc-2b72-480b-a480-54443ce939f9.png)
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![image](https://user-images.githubusercontent.com/108704929/177367386-7201b5af-d9f0-4163-a3af-2de7c1d2c4c5.png)
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I am trying to implement an approach that allows 360 stereoscopic image capture of a space for use in VR applications.
While [this article](http://elevr.com/elevrant-panoramic-twist/) cites that it i…
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I am sure I am doing something wrong but I can't figure it out.
I tried the appimage as well as building from source.
RUST_BACKTRACE=full ./wlx-overlay-s
Logging to: /tmp/wlx.log
INFO [wlx_…
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## Describe the bug
The eye tracking feature works almost consistently in our project in the HoloLens 2 but a recent occurrence of the cursor not moving and the service confirming the Gaze Provider…
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## Description
The connect and disconnect scripts are not working properly on Linux. The scripts fail to execute and error messages are shown. Please see the logs below for more information.
## …
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* KOReader version: v2020.03.2 , Semi-automated Method with KFMON.
* Device: Kobo Forma
#### Issue
When I start Koreader, the RAM usage is around 50mo.
After reading multiples epub and pdf…
anisg updated
9 months ago
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## Description
Headset has no video (just black) once connected. On Desktop, if you click display VR View, you can see the window being tracked by the device.
Was previously working before Steam…
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Pieter is customer
Patents to make:
Foveated rendering for SR > Draft done and is being processed
SR Audio patent > Draft done and sent
Rendering 3D only for content visible to user > Draft do…