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Just noting here, that the winning imitation learning solution only applies actions to Units, not CityTiles:
https://www.kaggle.com/shoheiazuma/lux-ai-with-imitation-learning
The cities have hardc…
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Starting `lux-ai-2021` (version 2.1.0) without parameters throws an exception
```
> lux-ai-2021
node_modules/lib/node_modules/@lux-ai/2021-challenge/lib/es5/bin/runner.js:32
throw Error('Need tw…
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I got this error when try to run visualiser in jupyter notebook from tutorial ([https://www.kaggle.com/stonet2000/lux-ai-season-1-jupyter-notebook-tutorial](https://www.kaggle.com/stonet2000/lux-ai-se…
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Hi Stone,
I get:
"Replay file works on version 3.1.x but client is on version 3.0.0. The visualizer will not be able to parse this replay file. Download an older visualizer with version 3.1.x here…
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When I run `npm run start:mainnet-with-indexer` locally and use the default telemetry endpoint, it gives me permission error:
```
Regular network info publishing crashed due to: DatabaseError [Seq…
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Agent structure:
- Agent is executed using the line: "lux-ai-2021 main.py main.py --out=replay.json"
- main.py the agent parse command from inputs and issue actions to the game engine with output wi…
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Objectives for BOT3:
- add methods to gain some more insight from the observations. e.g. Is there enough fuel to survive until end of game?
- exploit the unit.build_city() action
BUGS:
- [x] #…
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### Application error
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.19044 |
|Architecture | x64 |
|Application Version | 1.6.6 |
|Process | renderer |
#### Message
System.Un…
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```
**Describe the bug**
Enemy AI targets the player's origin point instead of the center of the player, making enemies most of the time missing their shots.
**Version**
- Lux build 1.0 PGF
…
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Getting Started sends you to the notebook here to set up:
https://www.kaggle.com/stonet2000/lux-ai-season-1-jupyter-notebook-tutorial
Running through this notebook locally (instead of on kaggle) r…