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How to reproduce:
* open game and try tap/untap on attack - it works smooth; same for dialog moving over battlefield like disconnect;
* open deck editor with few cards in it;
* open game and try ta…
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When TB loads the game configurations, it will pop up a message box with all errors that happened when parsing the configs (and probably also errors in the corresponding compilation and launch configs…
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```
Informace o vyvolání ladění JIT najdete na konci této zprávy,
nikoli v tomto dialogovém okně.
************** Text výjimky **************
System.IO.InvalidDataException: 0000003a
at TTGam…
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# Compatibility Report
- Name of the game with compatibility issues: soul Interface
- Steam AppID of the game: 2878890
## System Information
- GPU: Ryzen 890m
- Video driver version: 4.6 (Compa…
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## Describe the bug
When you open the inventory you can't press anything else
## To Reproduce
Open up any non-combat event scene and open the inventory. The game should lock up
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The repro steps given were:
- Open existing QBJ file in MODAQ
- Export the reloaded game to TJ Sheets
This is what the export looked like:
![image](https://github.com/user-attachments/assets/ffb…
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Hello,
I am on Quest 3 and I use the steam link app and the app opens and when I look at my display the game is running in vr mode and steam vr sees it running but the headset is just black. Steam Li…
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![image](https://user-images.githubusercontent.com/110773091/183293089-c4f85b67-f7b2-4a5d-882d-af034729fc06.png)
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Hi,dunno if it´s intended to work like this, every other case works fine,but shouldn't the disconnect sesion also end the program?
Currently it only works by switching to desktop or closing the pro…
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Running with one pipewire global instance cubeb detects one 'Jack Playback' audio output available but:
[14:40:12.328] Cubeb: available
[14:40:12.328] ------- Init Audio Input backend -------
[14…