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### Problem with data
The test file `curv2d.silo` indicates its mesh is using a coordinate system of `cylindrical`. However, if you look at the actual code, https://github.com/visit-dav/visit/blob/…
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Currently, the NAVMESH blocker system switches off the polygons in the navmesh below doors to isolate paths through closed doors, but the polygons are not ideally placed, and can cause characters to f…
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Retopoflow Version: 3.8.2
Blender Version/Hash: 3.1.2
Platform Version/Distribution: Apple M1
When working in Retopoflow, I get completely random freezes and the controls in the 3D viewport s…
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### Godot version
v4.1.1.stable.official [bd6af8e0e]
### System information
Godot v4.1.1.stable - Manjaro Linux #1 SMP PREEMPT_DYNAMIC Tue Jul 25 09:30:58 UTC 2023 - Vulkan (Forward+) - integrated …
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### Godot version
v4.0.alpha.custom_build [a6abeb6b2]
### System information
Linux Arch, Radeon RX 590, Vulkan renderer
### Issue description
Particle trails show jagged shapes, see vid…
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### Bug report
**Bug summary**
I've passed `urls` arg in the `Axes.pcolormesh()` method to set URLs in a QuadMesh, but when I save it to SVG the URLs are missing.
I traced it to the `Re…
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I've used it on simple things like planes, but trying it on a hair mesh from sfm, imported into blender using the source tools addon gives me this error -
![Error](https://user-images.githubusercont…
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_From @sconklin on January 20, 2015 23:36_
Originally reported by: **Susan Spencer (Bitbucket: [susanlspencer](https://bitbucket.org/susanlspencer), GitHub: Unknown)**
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### Tested versions
- Reproducable in v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.1.stable - Windows 11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2080 Ti (NVIDIA; …
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I'm having difficulties building libigl but I would like to know before I spend time into it : does it have an option for component preservation (quads, vertex indices, etc...) ?