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Hello,
I just wanted to report this bug. I downloaded the project and while opening the main scene, I saw that the Water shader has errors and is pink in the scene.
![image](https://user-images.…
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After importing the project, I got 3 errors messages:
`Assets/CaptainsMess/CaptainsMessDebugGUI.cs(21,44): error CS0619: `UnityEngine.Network' is obsolete: `The legacy networking system has been re…
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**Brief Description**
When the Nexus editor window was open in the previous Unity session and Unity is closed and reopened, I am experiencing this error:
![image](https://user-images.githubuserconte…
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I keep getting the error
`All compiler errors have to be fixed before you can enter playmode!
UnityEditor.SceneView:ShowCompileErrorNotification ()`
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Assets/kode80/Clouds/Scripts/EditorState.cs(96,43): warning CS0618: `UnityEditor.EditorApplication.MarkSceneDirty()' is obsolete:`Use EditorSceneManager.MarkSceneDirty or EditorSceneManager.MarkAllSce…
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Does anybody know how to solve this?
I opened the project in the correct version and the error continues. After compiling the game does not load the scene of "level_Island"
`ArgumentOutOfRangeExce…
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Now Unity has an API to implement scripted asset importer. That makes it possible to import `.lua` file as `TextAsset`, rather than use `.txt` file, which may lead to miss syntax support from IDE.
W…
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Building Library/Bee/artifacts/Android/iz17e/hque_unity.webp.o failed with output:
/Users/bigcool/workspace/unitySpace/SourceCode/Unity2021Test/Library/Bee/artifacts/Android/il2cppOutput/cpp/unity.we…
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When trying to compile for that platform, the build fails saying that the toolchain may not be installed(it is). It works normally when manually building using unity's default build window
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Hello, I just realized when compiling for Android 64 bits, it crashes.