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Hi Niklas,
This time my problem is that the variation adds a move too late.
Here is the code:
```
def get_eval(fen):
board = chess.Board(fen)
info = engine.analyse(board, chess.engine.…
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#To give Monika a way to express herself in writing about her experiences with you~
FOR REFERENCE:
```
**Basics**
- [x] Figure out what Monika is going to talk about
- [x] Figure out what's going…
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Hi Niklas,
I have got a question again. Currently, I'm trying to add a variation using this code:
```
def get_eval(fen):
"""
Gets the current evaluation of the position
"""
bo…
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Hello ebemunk,
I'm trying to do visualization from your work for AI, but stopped at file wrc.json. I store all chess parties moves in a new row in Database so every new row I have recorded moves lik…
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First let me express my appreciation for a great python module.
I use it to create trainingsdata for a Deep Learning project. I parse games from a 7 million game database of tournament games. Some …
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1. For the option (-s, --starting-moves Filter games by some comma-separated starting moves, e.g. 'e4,c5') I would like to have some additional options. I would like to use different strings at th…
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First of all thanks for making this! It's the first time I touch Rust and it was so easy to get this running.
I was wondering if would be possible to also show how many times each variation is actu…
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I know 2 ways of changing the state of the board: one is `push()` and the other is `set_fen()`. How else is one able to change the state of the board?
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![Capture](https://user-images.githubusercontent.com/56397090/69558049-438a0180-0fb0-11ea-870b-cccdfa29059d.PNG)
i would go with the lilac color and with 2 knights
ghost updated
3 years ago
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Not sure if I'm using this incorrectly, but as I load a PGN file with many variations in it the chess.pgn.Game only contains one variation for the entire game.
For example
PGN game.pgn
```
[E…