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## Development environment where the bug occurred
- Db2 Developer Extension version: v2.1.7
- Editor platform
- [x ] Visual Studio Code
- [ ] Eclipse Theia
- Editor platform versi…
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Hello everyone! I'd like to gather some levels for Labyrinthus that have been created by others using the editor. Feel free to post them here, and perhaps I'll add them as bonus levels to the game in …
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Pretty straightforward. One-time use mines are pretty useless in most levels.
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Original issue reported on code.google.com by `Jomskylark` on 28 Nov 2013 at 9:31
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Can we have a line in the level parameters of a rabbit map to change the amount
of points a user gets when they score a kill?
The default 5 is kind of a lot IMO. I'm working on a rabbit map and …
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I think including a reference about badguys, good practices etc. could make the editor even greater.
Aka, what does each badguy do, is it burnable, squishable, everything we have on the wiki right n…
tobbi updated
8 years ago
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tl;dr: Try clicking any settings, and not creating tiles in the background.
Spoilers: You can't.
Luckily, its extremely easy to fix, and also takes little time.
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### Discord Tag
@sugoisugoma
### Issue Description
Preview feature soft-locks the game
To reproduce
1) Open level editor
2) Preview from current time
3) Either finish the level or "Back to mai…
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To reproduce this bug:
1. Create a fill (toonz vector layer)
2. Fill it with a style
3. Set a texture to that style (texture tab)
4. Go to the settings tab and try to scale it. Try any of the other sl…
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### Before opening this issue, I ensure that...
- [X] I have checked **both open and closed** issues and confirmed this feature has not already been requested.
- [X] I acknowledge the addition of thi…
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### Discord Tag
@sugoisugoma
### Issue Description
If you open legacy level in editor and "preview from current time" it won't contain legacy side bars, unless you played any legacy level beforehan…