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i pressed ctrl+o, selected code explain, and got following error:
```lua
Error executing vim.schedule lua callback: ....local/share/nvim/lazy/gemini.nvim/lua/gemini/prompt.lua:69: Vim:E117: Unknow…
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Feel free to dump your ideas and required functions for the Lua scripting API here.
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### Problem
When typing an argument of a previewable command in command line mode (only on some key presses), the cursor is briefly moved to the end of the text. This only occurs when the buffer text…
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SpawnShipParked allocates a static parking slot (of which there are currently four). There is no way to deallocate this slot. Either Lua should have Unpark, similar to Undock, or (preferably in my opi…
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As discussed in #926, there should probably be a grounds API. Here are some of my thoughts on it, in a kind of C++-y dialect, and a kind of Lua-y dialect.
# C++
```
class Ground
public:
Ground …
ghost updated
8 years ago
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This is closely related to #47. I've added the following snippet to the top of my `init.lua` file:
```lua
vim.opt.runtimepath:prepend "~/.local/plugged/one-small-step-for-vimkind/"
if vim.env.DO_…
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