-
```
What steps will reproduce the problem?
1: Play any game
What is the expected output? What do you see instead?
The expected output is: Functional gameplay
But instead I see: An f'd up screen w…
-
ToonTown example created from example browser, immediately on project load:
https://github.com/AtomicGameEngine/AtomicGameEngine/blob/master/Script/AtomicEditor/ui/frames/ProjectFrame.ts#L400
Recei…
-
```
What steps will reproduce the problem?
1: Play any game
What is the expected output? What do you see instead?
The expected output is: Functional gameplay
But instead I see: An f'd up screen w…
-
```
What steps will reproduce the problem?
1: Play any game
What is the expected output? What do you see instead?
The expected output is: Functional gameplay
But instead I see: An f'd up screen w…
-
```
What steps will reproduce the problem?
1: Play any game
What is the expected output? What do you see instead?
The expected output is: Functional gameplay
But instead I see: An f'd up screen w…
-
I'm trying to make this work with toontown infinite. I have it finding infinite.exe instead of ttrengine.exe but now that i'm playing around with speedchat phrases it clicks on the regular (speedchat …
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With contributing to this open source project :) I'm already working on a project called Toontown empire to improve my coding
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How would i add airbrake code with logger
i already added this
```
import airbrake
logger = airbrake.getLogger(api_key=myapikeyishiddenforprivacy:), project_id=234209)
now i at the end of my game sta…
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`DEBUG 2016-06-08T20:41:56.901 Downloading file: "https://cdn.toontownrewritten.com/content/patchmanifest.txt"
DEBUG 2016-06-08T20:41:57.382 Successfully retreived file
DEBUG 2016-06-08T20:41:57.382…
dbz2k updated
8 years ago
-
"My performance profile seems to show that mostly the program/editor are sitting in ApplyFrameLimit
Which is a bit odd, given that each process is hitting the CPU 25%.
This is for a completely empty …