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**Describe the bug**
It has been observed that using Script Canvas to open most of scripts located in _Gems\PhysXSamples\Assets\ScriptCanvas_ directory will crash the Editor.
The following scripts…
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### Is your tweak request related to a problem? Please describe.
I was working on something and forgot about the x button on avatar protection causing the slot to be deleted now. I ended up losing a …
ghost updated
3 years ago
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![image](https://user-images.githubusercontent.com/55789686/99383034-3eab1580-28c5-11eb-8f1c-ad04426ec056.png)
This is the most up to date code for the ladder, everything works fine up until re-ena…
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Like the title suggests, these two methods have been left out from the CharacterController implementation.
https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Manual/CharacterContr…
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So, I've been pondering about the camera and how to integrate it with `Transform2D` and had some thoughts about the general direction in which this class can be developed:
1. **`Camera` and `Viewpo…
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In GitLab by @wild on May 13, 2021, 20:08
What about allowing to add a trigger to character model augmentations, so that when the animation ends (model walked to target location and is not looping; m…
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I was check your project. it is not run in any unity3d 2019 editor it is showing error is KeyNotFoundException: The given key was not present in the dictionary. System.Collections.Generic.Dictionary`…
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Hello there!
Thanks a lot for this amazing plugin.
I was scanning through the documentation and there are quite a bit handy scripts that come with the plugin.
I was specifically interested in t…
fenos updated
3 years ago
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Hello! I've managed to stumble upon yet another edge case while testing ^^;
I have found that applying a very slight rotation to a capsule (used as character controller) can result in contacts bein…