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Since nobody Smited me for putting suggestions in the issues tab I will continue to put suggestions here. I come from the modding community on the [Skyrim nexus](http://www.nexusmods.com/skyrim/?) and…
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Thanks to Paul McGoldrick for pointing out what the problem was caused by and the first solution/workaround so far to this issue; NMM …
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### Application error
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.17134 |
|Architecture | x64 |
|Application Version | 0.18.1 |
|Process | renderer |
#### Message
The mani…
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Vortex Version: 0.18.9
Memory: 31.92 GB
System: win32 x64 (10.0.17763)
This happens often enough I figure I better report it.
On the support forum, I always tell people to manually Deploy after switch…
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The internal windows contained inside the space can be manipulated in a way that allows visually unappealing (and wasted space) setups, as seen in one of the photos.
A suggestion would to have the fra…
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# The problem
Attempting to launch LOOT through Mod Organizer fails, with error:
"Failed to spawn "LOOT.exe": failed to start process (the parameter is incorrect[87])
# Environment
The erro…
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When testing the dev branch at https://github.com/wrye-bash/wrye-bash/commit/8262388e71bc0b894f9c52c601327c4bbb6906de it patches GLOB changes from the (GlobalsTweak, bush.game.GlobalsTweaks) part of t…
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### Application error
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.18980 |
|Architecture | x64 |
|Application Version | 1.0.1 |
|Process | renderer |
#### Message
Invalid i…
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Vortex Version: 1.0.5
Memory: 31.94 GB
System: win32 x64 (6.1.7601)
- I cannot disable notifications about what Vortex thinks are redundant .esp's when they are indeed necessary and just single files …
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Hi there,
This weekend I worked on a conceptual UI for Godot. My focus was on getting a clear and coherent design that can be flexible (fully dockable) and easy to expand in the future, and also up t…