-
```
The touchscreen is a natural input analog to the trackball. Please add support
for trackball emulation similar to how it is implemented for emulation using
the mouse on desktop MAME.
```
Orig…
-
```
The touchscreen is a natural input analog to the trackball. Please add support
for trackball emulation similar to how it is implemented for emulation using
the mouse on desktop MAME.
```
Orig…
-
```
The touchscreen is a natural input analog to the trackball. Please add support
for trackball emulation similar to how it is implemented for emulation using
the mouse on desktop MAME.
```
Orig…
-
```
The touchscreen is a natural input analog to the trackball. Please add support
for trackball emulation similar to how it is implemented for emulation using
the mouse on desktop MAME.
```
Orig…
-
```
The touchscreen is a natural input analog to the trackball. Please add support
for trackball emulation similar to how it is implemented for emulation using
the mouse on desktop MAME.
```
Orig…
-
```
The touchscreen is a natural input analog to the trackball. Please add support
for trackball emulation similar to how it is implemented for emulation using
the mouse on desktop MAME.
```
Orig…
-
```
The touchscreen is a natural input analog to the trackball. Please add support
for trackball emulation similar to how it is implemented for emulation using
the mouse on desktop MAME.
```
Orig…
-
### Summary
With the NES title "Chiller" it allows you to shoot certain elements, however for whatever reason (compared to actual console) some elements cannot be shot despite the hitbox being visibl…
-
### INITIAL FIRST-RUN FIRST-LEVEL
Some more targeted notes for the immediate need for the demo. Make first load turn DLvl 1 into a prebuilt tutorial level forcing you to prove you know the basic syst…
-
```
This is brought up from design meetings. Below is some email correspondence:
--------
Hi Daniel,
Greg and I came up with a solution for the granularity issue today. We think
the workaround solu…