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[typeid::hash_code](https://en.cppreference.com/w/cpp/types/type_info/hash_code) guarantees all Objects of same type have same hash but doesn't guarantee uniqueness. Also, hashes change between runs.
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
We can mark objects as "non-selectable", but there is no way to identify such objects in t…
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Background: The OCA Bundles that we generate and use are not fully compliant with the OCA because because we don't always maintain the `digest` attribute in all of the overlays. The `branding` crede…
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In our project we have views that uses more than one model, because some models contains state that are shared across the application.
It would be convenient to gain access to dataObject(), so that we…
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## Description
A new object for which the data would be handled by the framework would be a nice have for CCPP; it would mean you could pass around the object between schemes and add diagnostic field…
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**Describe the bug**
It seems NetworkObjects used to have the option to manually assign a hash in a field called `PrefabHash` that was used to associate the hash with the prefab. This was removed.
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
1. Create Part Cube, enter 11 m (not mm) for each dimension
2. Add TechDraw page and try …
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Generated invalid line:
```
v.Myvar = "none"
```
Definition:
```
Myvar *string `json:"my_var,omitempty"`
```
JSON Open API definition, related part:
```
"A" : {
"typ…
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Refactor `Inat::Obs` to use a non-db backed model with attribute accessors instead of a Hash lookup.
> andrew nimmo
Sep 28, 2024, 1:58 PM (14 hours ago)
Joe - I believe there is a better, more standa…