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### For?
S&Box, Other
### What can't you do?
In Substance Designer there is a portal node that essentially has the same functionality as the re-route node but also helps keep things much cleaner if…
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I recieve these 3 errors on the console after opening the project:
Library\PackageCache\com.unity.shadergraph@14.0.8\Editor\Generation\Targets\CustomRenderTexture\CustomTextureSize.cs(9,29): error …
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Hello,
I'm currently working on generating MaterialX graphs and naturally produce some invalid results.
When selecting some of those falsely produced nodes the editor crashes. Below is an exampl…
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This groups a set of suggestions / proposals for improving how users interact with the Graph Editor.
The hope is to take the "best" ideas and designs and incorporate them if they will help interactio…
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### Describe the bug
When you try to compile a shader that uses alpha test ("masked" blend mode), it fails and gives error
"common/material.hlsl(41,8-27): error X3003: redefinition of 'g_boolAttr_al…
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```
Assets\USharpVideo\Scripts\USharpVideoPlayer.cs(1484,21): error CS0234: The type or namespace name 'IsValid' does not exist in the namespace 'Utilities' (are you missing an assembly reference?)
…
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## Issue:
`compare` was removed in 1.37 but not updated in code optimization for `igreatereq` which was added.
## Proposal
Consider adding this optimization back in to test if the upstream de…
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Hello,
i'm running throught an error that i am unable to resolve with my beginner knowledge with HLSL. The console is giving me the following error code when using the custom node : **"undeclared id…
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Library\PackageCache\cn.unity.hairfx.urp@bbb80d9f95\Editor\ShaderGraph\UniversalPipeline\PhysicalHair\AssetCallbacks\UniversalPhysicalHairSubTarget.cs(35,61): error CS0117: 'CorePragmas' does not cont…
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Hey there!
I'm getting some editor stalls after upgrading a project from Unity 2021 LTS to the (newly released) Unity 2022 LTS.
It _seems_ to occur within the editor update / 'CheckforGraphs' …