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Just a heads up that in unity 2018 the type is found in:
```csharp
asm.GetType("UnityEditor.Experimental.EditorResources");
```
Not `UnityEditorInternal.EditorResourcesUtility` where it used t…
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Propagate Unity context to external projects. My dependency references UnityEditor and when the dll is copied to the output folder, MSBuild breaks, so I have to manually remove it.
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I can't seem to import the package into Unity 5.0.2 without having some form of compilation error, thus, I cannot use the script in the new version of Unity. Any fix for this?
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Upon recompilation of scripts, an error consistently pops up
```
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.EditorStyles.get_helpBox () (at C:/buildsla…
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**我将包导入到Unity 2021.3.13f1中,使用的是发布的Normal Pointer最新的。当我再Window中点击NormalPointer时却出现如下错误:**
```
TypeLoadException: Generic Type Definition failed to init, due to: Generic class cannot have explicit…
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### What happened?
We have our Data Models in a separate Assembly, that's where all our RealmObject inheritors live.
Our Main Scripts Assembly references that assembly, so it only gets recompiled …
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This is pretty awesome, ty, I have a suggestion:
You implemented GetComponent, and GetComponentProperty.
But I have a suggestion that does not have runtime cost, and that makes sure that the co…
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Starting OmniSharp server at 29/08/2020, 17:03:11
Target: c:\Users\mishk\arena\arena.sln
OmniSharp server started.
Path: c:\Users\mishk\.vscode\extensions\ms-dotnettools.csharp-1.23.1\.om…
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## Checklist
- [X] I've updated to the latest released version of the SDK
- [X] I've searched for existing [GitHub issues](https://github.com/facebook/facebook-sdk-for-unity/issues)
- [X] I've lo…
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### Plugin Version or Commit ID
v0.12.0
### Unity Version
2022.3.11f1
### Your Host OS
window 10
### Target Platform
UnityEditor, Windows Standalone, Android
### Description
I want to develop…