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*title*
A few suggestions for OCD people:
1) GetWeaponName function should be moved into combat.cpp as it belongs to a weapon itself and a killer (not necessarily a player) who infiltrates damage …
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## Overview
We are creating a comprehensive documentation and community site for all core projects under the ReHLDS organization. The site will be hosted at **ReHLDS/rehlds.github.io** and will be bu…
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![vewaveaw](https://user-images.githubusercontent.com/25377012/36953919-f78205d2-2026-11e8-9277-98903c46d7eb.jpg)
Before I update my server with new rehlds and regame everthing was fine. I just wan…
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On a linux server (ubuntu 24.04) running on rehlds, metamod-r and agmodx, server crashes as soon as a player spawns and moves and/or shoots.
this issue doesn't happens with the same rehlds, metamod…
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starting with AccuracyFix version 1.1.2 the module stopped loading
badf load accuracyfix_mm.so
Metamod-r v1.3.0.149, API (5:13)
ReHLDS version: 3.14.0.838-dev
ReGameDLL version: 5.27.0.724-de…
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Module doesn't load in the latest version (1.1.4). Version 1.1.1 loads normally
I have the last version of ReHLDS and ReGameDLL and I'm running Linux btw
![Screenshot_1](https://github.com/user-…
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After the last reGameDLL update, the server crashes:
`
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CRASH: Mon Feb 19 19:52:24 CET 2024
Start Line: ./hlds_linux -autorestart -game cstrike +max…
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ReHLDS version: 3.4.0.671-dev
ReGameDLL version: 5.7.0.330-dev
> Program terminated with signal SIGSEGV, Segmentation fault.
> #0 0xf2dd094a in CHalfLifeMultiplay::DisplayMaps () from /cstrike/d…
Hembi updated
5 years ago
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debug.log
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```
CRASH: Fri Sep 21 16:18:20 MSK 2018
Start Line: ./hlds_linux -pingboost 3 +sys_ticrate 1200 -debug -game cstrike +ip x.x.x.x +port 2701…
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I have a CTF server with reHLDS and have yapb-4.2.637-linux. For some strange reason as time goes on in the game, the bots just try to make their paths through walls anywhere on the map. They can't go…