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hi, I recently upgraded my project to version 4.13, but now BLUI is giving errors when packaging the project - the build fails. It only does this with the BLUI plugin enabled. I get this error in …
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C:\Share\UnrealEngine\Engine\Source\Programs\AutomationTool\AutomationTool.csproj(61,31): error MSB4236: The SDK 'Microsoft.NET.Sdk.WindowsDesktop' specified could not be found.
i have tried instal…
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Hey everyone,
we just finished a small prototype using your plugin. It works like a charm in the editor / VR Preview, but if we try to package the project we get the following error in the editor:
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UATHelper: Packaging (Android (ASTC)): C:/Users/julia/Documents/Unreal Projects/wellbeing_app/Plugins/OpenAI-Api-Unreal/Source/OpenAIAPI/Private/OpenAICallGPT.cpp(117,3): error: misleading indentation…
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```
Project.Build: ********** BUILD COMMAND STARTED **********
InternalUtils.SafeFileExists: SafeFileExists C:\Users\Drew\Desktop\DiscordBot\Recode\Py34\Lib\site-packages\PyQt4\xgConsole.exe=False
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When following the wand mod guide located here:
https://github.com/AutumnFloof/HL-Modding-Guide
UE Chaos is unable to export. Here is the part of the log that might be useful. It looks like it…
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- Operating System:
- UE4 Version:4.26
- UnrealCV Version:3.0.10
- Client (python2, 3 or matlab): python3
- Problem Description:
I have tried to build UnrealCV for UE4.26 but it has failed. Can …
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When I enable the LEAP Plugin and Add it to a UE4 4.15 Project and Launch it as a Standalone game,
I get this error.
I do not get an Error if I run it in Preview Mode. Only when I try to Build t…
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- Windows 10 x64
- Unreal Engine 4.20.2 MSVC 2017
- Android NDK & SDK 22
- 1.2.05 example project
Testing under Windows works fine but when I try to export the project for android it crashes:
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UE4.27 (I know... stuck in the past still)
This plugin is working great in editor or via remote connection to a AR headset (Hololens). However, in a packaged build the widget using KantanCharts fai…