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I managed to compile homeworld for x86_64 Linux (I think), extracted `Homeworld.big`, `Update.big`, `HW_Comp.vce`, `HW_Music.wxd`, and put them in the `src/` directory next to the compiled `homeworld`…
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I cannot extract to .wem audio files
D:\>cd BNK
D:\BNK>ww2ogg 1.wem
Audiokinetic Wwise RIFF/RIFX Vorbis to Ogg Vorbis converter 0.24 by hcs
Input: 1.wem
Parse error: missing RIFF
D:\BNK>
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You can put all of this into a single bank, since it's loaded in a single map.
Pre-Boss Scene
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X princess_machine_on / _stop (when the laser activates.)
- jp_float (when he launches into the…
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The 8 extra bytes that are added to the size do not appear to be correct:
https://github.com/XAYRGA/jampacked/blob/d90190824c82c9027a32070407530f463e8b2fa4/jampackednf/unpack_baa.cs#L22
The issu…
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After updating ComfyUI today, it encountered the following error:
Error occurred when executing KSamplerSDXLAdvanced:
'SDXL' object has no attribute 'get_model_object'
File "H: \ ComfyUI_wind…
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### Ticket Contents
## Description
Across our ecosystem we're seeing more and more adoption and innovation from fintechs. A huge democratizing force across the financial services sector is the Open …
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Error occurred when executing BNK_CutoffRegionsToConditioning:
'SDXLClipModel' object has no attribute 'clip_layer'
File "C:\StableDiffusion\ComfyUI_windows_portable\ComfyUI\execution.py", line …
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I'm getting this error when loading 150 frames... seems kind of excessive. Any ideas on how to fix this?
```
Error occurred when executing BNK_Unsampler:
Allocation on device 0 would exceed al…
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im trying to unpack some bnk files from metal gear rising, but they arent converting to MP3. it says its done, but no files appear