-
Title says it all. I now have to implement my own Bresenham algorithm.
-
Ray casting mechanism for octree traversal and chunk traversal.
- For chunk traversal bresenham's line algorithm would need to be used
- For octree traversal, it would need to be visited in fron…
-
hey,
If you use the offset param of Dbjorklund the pattern does not start at initial time. I think this is a bug:
compare:
{Duty.ar(1/100, 0, Dbjorklund(5, 8, 0)) * Impulse.ar(100) }.plot(0.1)…
-
Hello!
First of all thanks a lot for the implementations, they are really useful.
I think though, that the call to the CirclePlotPoints made in the Bresenham's algorithm.
` CirclePlotPoints(x…
-
During the module import,In the planning _utils_graph.py file,there is an import statement related to bresenham,however python is unable to find the module.Could you tell me where is it located.
Than…
-
- [ ] Bresenham's line algo (https://codepen.io/Sphinxxxx/pen/eYNLzPR)
- [ ] Circles intersection (https://stackoverflow.com/questions/3349125/circle-circle-intersection-points)
- [ ] Lines intersec…
-
Copied from this comment: https://github.com/libtcod/libtcod/pull/91#issuecomment-819954783
Since line drawing is a pretty low-level task most of the code should be moved inline, even in C using C9…
-
In pixel art applications, it is common to use a line algorithm draw a line between the last two sampled input points. For example, if I move my mouse too fast for godot to handle on my PC, I get a h…
-
Currently the FOV class only allows you to compute all tiles in the FOV for a starting position. It would be nice to have a way to simply compute whether another position was visible from the starting…
-
In file stepper.c, after the comment
// Initialize Bresenham line and distance counters
the last big commit added
#ifdef A_AXIS
st.counter_a = st.counter_x;
#endif
Should there be c…