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> 1 exception was raised by workers:
java.lang.RuntimeException: Duplicate class com.google.protobuf.AbstractMessageLite found in modules protobuf-javalite-3.14.0.jar (com.google.protobuf:protobuf-…
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### Godot version
4.0 alpha 5
### System information
Windows 10, Vulkan, AMD RX460, SteamVR 1.21.12
### Issue description
Godot 4.0 crashes when enabling use_xr on viewport. This applie…
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Hi, so we got GVR working on iOS, works great so far, thanks for the nice SDK.
However on Android, we are facing some difficulties to understand how we can use the native version in a setup in whic…
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Termux is awesome, when combined with a foldable bluetooth keyboard. It becomes a full workstation powerhouse on the go.
Except the screen size is still tiny for code editing even on a Nexus 6p. The…
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hi, all this text has been translated, if you have any questions about the translation, I will try to explain. I downloaded cardboard and icommonlib on 1.19.2, I have downloaded a lot of mods on the s…
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This would allow us to add specialized presets for map features which use the `:=yes/no` syntax to refine their scope and purpose.
For example, [recycling](https://wiki.openstreetmap.org/wiki/Tag:…
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It would be great to be able to use HD textures. Which are already available through the official HD version. Or through mods then.
In my opinion, this would be a great advantage that vcmi would br…
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I guess this is a rather odd request, but I would really like to map for this game in TB2:
http://www.kepuli.com/force_leashed/
It supports Q1 maps but currently everything is very Worldcraft focused…
poVoq updated
3 years ago
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[01/28 02:49:28 d2.data.datasets.coco]: Loading datasets/coco/annotations/instances_train2017.json takes 4.76 seconds.
Traceback (most recent call last):
File "projects/SparseRCNN/train_net.py", l…
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The suggested changes here are probably a bit controversial and should go into a later MG 4.0 if accepted because of some breaking changes. This depends on #5486 and assumes the proposed changes there…
Jjagg updated
5 years ago