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I'm on manjaro linux and I'm using proton to play gd. When I press meltdown or subzero my game just crashes.
Heres the error:
2024-10-28T17:59:28-0700
Whoopsies! An unhandled exception has occu…
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Hi.
It seems I found some inconsistent methods:
1. **cocos2d-html5** is have `setAnimationListener` method of `sp.SkeletonAnimation` class but on native platforms (e. g. **cocos2d-x**) it doesn't wor…
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https://drelaptop.gitbooks.io/before-cocos2dx-docx/en/about.html
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Need support for cocos2d-x 3.0, Thanks.
There is a EasyNDK for 3.0. https://github.com/alfonsocejudo/EasyNDK-for-cocos2dx3
Thanks
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Hey all
Someone asked me today in the lecture about installing cocos2d-x (a library for developing games for android). Here is a link to a video I found going through the process. They mentioned …
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when i have two scene. i use cocosbuild and use CCBReader read ccbi. when i since "A" Scene call pushScene to "B". and i close my Application. i recive memory leak info.
if I popScene to "A". and not …
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The plist-file could be used to configure resource paths, resolutions, etc at startup time.
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Opacity is ignored when loading CCScale9Sprites from CocosBuilder. (It is possible that it is always ignored.)
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We have found stability issues on Android when apps that use Cocos2d-X pause and resume.
It seems that there is a crash in the JavaScript bindings code.
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https://github.com/cocos2d/cocos2d-iphone-extensions/wiki
I think
we need to make wiki,
and make some developer friendly usage setting.
blow is the cocos2d-iphone-extensions readme example
How t…