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This is fairly high on the list of things to do. We should be able to create a pipeline that has compute shaders.
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Godot 4 uses `.glsl` files for its compute shaders (it has a different language for normal shaders).
Their [docs](https://docs.godotengine.org/en/4.0/tutorials/shaders/compute_shaders.html) shows one…
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I found an article that talks about the conversion from WebGL to WebGPU. WebGPU is said to have compute shaders and geometry shaders. Geometry shaders are what the emulator needs because, with them, e…
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### What happened?
In a group of compute shaders (for example composite.csh to composite_z.csh), if a shader with certain suffix does not exist, the rest shaders of this group is just ignored (if _e …
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I would like to use your excellent plugin in vision pro, but vision pro only seems to support shader graphs so the image is all black after import. Also I see that your code is very tightly coupled wi…
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### Describe the project you are working on
A tool using multiple compute shaders.
### Describe the problem or limitation you are having in your project
As far as my current knowledge goes, there i…
kbhau updated
3 months ago
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## Use case
Push expensive math operations on GPU, enrich the newly added shader feature in Flutter 3.3.0
## Proposal
Implement WGSL specs [https://www.w3.org/TR/WGSL/](url)
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Do you have an idea why this wouldn't run on Mx Macs?
I get the window to display properly, and also the content inside, but then it freezes and I can't click on anything....
Maybe there are som…
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[Compute shaders](https://www.khronos.org/opengl/wiki/Compute_Shader) would be a neat feature. I've used them (albeit at a very high level) in Godot to have the GPU deal with particle system calculati…
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