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The menu state management and rendering code, in my understanding, runs a different code path compared to the game code. It also pauses rendering whenever the user starts inputting text.
This has a…
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It'd be useful to be able to see every game I own that has cooperative available.
There's a "multiplayer" section within Giant Bomb that goes into depth about what kind of multiplayer options there a…
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I'd love to see a multiplayer feature to play head to head with a friend on 2 different devices.
This could be implemented like the game in the play store called "just boggle" where it gives you a un…
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The state of metadata on steam regarding co-op support is absolutely abysmal, making Co-optimus.com an absolutely essential resource for determining even the most basic things like how many co-op play…
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## Overview
The division of responsibility between HTTP Join game and WS Connect has been confusing history, has been improved, and still has room for improvement.
## Discussion
> 1. The obser…
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### Environment
Commit:
https://github.com/dxx-rebirth/dxx-rebirth/commit/10a62eb6451e6c2a7213a7051bb3753c52c98ec8
Build from Actions (Windows):
https://github.com/dxx-rebirth/dxx-rebirth/acti…
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논문 리뷰 후보
- [ ] [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](http://papers.nips.cc/paper/7217-multi-agent-actor-critic-for-mixed-cooperative-competitive-environments)
-…
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When landing on the very edge of a surface, the player will randomly not jump. That is very inconvient.
It would be really cool if you could fix this.
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### Build Version
398699e04588cf154a189f783e5cde308f78bc99
### Operating System Environment
- [ ] Microsoft Windows (32-bit)
- [X] Microsoft Windows (64-bit)
- [ ] Mac OS X
- [ ] Linux (specify dis…
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Name: TuGames
Author: Holger I. Meinhardt
URL: https://github.com/himeinhardt/TuGames
Release: True
A Mathematica Package for Cooperative Game Theory