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Portal-2-Community-Edition
Task tracker for Portal 2: Community Edition
https://www.portal2communityedition.com
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Bug: SP Campaign "sp_a1_intro3" requires sv_cheats 1 to pickup portal gun
#1690
JonathanKrzeszewski
opened
4 days ago
1
Bug: Auto Portals in `sp_a1_intro1` do not render correctly with Volt physics.
#1689
Badpoolinator
opened
4 days ago
0
Properly capitalize issue labels
#1688
ozxybox
closed
5 days ago
0
Bug: Hammer Crashes when Cloning Schrodinger Cube
#1687
whytomake
opened
1 week ago
0
Bug: Compiler freezes at "0 Seconds Elapsed"
#1686
whytomake
closed
1 week ago
4
Bug: Redirection cubes that are redirecting a laser while near a portal will constantly jitter around
#1685
Wheattttt
opened
2 weeks ago
1
Bug: VSripts TracePortalLine() Does not hit the world through the portal
#1684
RedWolf08
opened
2 weeks ago
0
Feature: Ability to change the laser position of a powered redirection cube
#1683
Wheattttt
opened
3 weeks ago
0
Bug: Entities with `item_` prefix do not cast any dynamic shadows from `shadow_control`
#1681
MyGamepedia
opened
2 months ago
0
Feature: custom Soundoperator for adhesion gel.
#1680
Trico-Everfire
opened
2 months ago
0
Bug: prop_tractor_beam is missing option for skin
#1679
Wheattttt
closed
3 months ago
2
Portal 2 Bug: Fling Crash in sp_a3_end
#1678
JVGRYT
opened
3 months ago
9
Half-Life 2 Bug: Adhesion gel revolver bug
#1677
MarcusKubis9
opened
3 months ago
0
Half-Life 2 Bug: Pistol & Shotgun ammo bug
#1675
MarcusKubis9
opened
3 months ago
1
Half-Life 2 Bug: Airboat is tilted forward in water
#1674
MarcusKubis9
closed
3 months ago
1
Half-Life 2 Bug: Jeep has weird FOV when driving fast
#1673
MarcusKubis9
opened
3 months ago
1
Bug: VGUI console shows when using Panorama and launching game with -console
#1672
ddddpplo
closed
3 months ago
4
Half-Life 2 Bugs: lotta stuff
#1671
MarcusKubis9
closed
3 months ago
3
Feature: Crosshair scale cvar
#1669
Badpoolinator
closed
3 months ago
1
Bug: Portal gun beam is curved when shooting through a world portal
#1668
Badpoolinator
opened
3 months ago
2
Schrodinger cube has a missing sound when it starts/stops emitting a laser
#1666
vrad-exe
opened
3 months ago
0
Feature: prop_weighted_cube outputs for being placed on a button, or otherwise activated
#1665
Wheattttt
closed
3 months ago
1
Bug: prop_weighted_cube has outputs for OnPowered and OnUnpowered, which do not function at all
#1664
Wheattttt
closed
3 months ago
1
Bug: prop_button (pedestal button)'s internal logic is reliant on the animations of the set model
#1663
Wheattttt
opened
3 months ago
0
Bug: Test Chamber Signs show in front of Energy Pellets
#1661
JackRHainsworth
opened
3 months ago
3
Enhancement: Bigger font size for developer console
#1660
HugoBDesigner
opened
3 months ago
2
Bug: Videos frequently stop functioning, especially in exit elevator rooms.
#1659
Wolfcl0ck
opened
4 months ago
0
Bug: Gel can inconsistently stop playing impact sounds
#1658
Wolfcl0ck
opened
4 months ago
0
Bug: engine blocks necessary singleplayer commands (point_clientcommand and ent_fire)
#1657
Wolfcl0ck
opened
4 months ago
3
Bug: Turret Opera, Want You Gone, and Wheatley in Space did not function correctly
#1656
Wolfcl0ck
opened
4 months ago
0
Bug: Important models disappear during the final boss cutscene
#1655
Wolfcl0ck
closed
3 weeks ago
3
Bug: Speed music plays incorrectly on sp_a3_speed_ramp when loaded for the first time
#1654
Wolfcl0ck
opened
4 months ago
1
Bug: The Bomb Dispenser on sp_a4_finale3 never disables
#1653
Wolfcl0ck
opened
4 months ago
0
Bug: Water Overlay persists between water deaths
#1652
Wolfcl0ck
opened
4 months ago
0
Bug: Repulsion Gel does not work on rotating panels
#1651
Wolfcl0ck
opened
4 months ago
0
Bug: Repulsion Gel Bombs do not work on surfaces that were covered with Cleansing Gel
#1650
Wolfcl0ck
opened
4 months ago
3
Bug: Wheatley's Flashlight did not turn on
#1649
Wolfcl0ck
closed
4 months ago
1
Bug: Using the Staging (Unstable) Branch, base texture not showing up on PBR materials
#1648
JackRHainsworth
closed
4 months ago
5
Bug: PBR Shader becoming darker and lighter depending on where I am standing.
#1647
JackRHainsworth
closed
4 months ago
2
Bug: npc_personality_core animations revert to default pose state for one tick
#1646
pivotman319-owo
opened
4 months ago
1
Bug: test chambers signs are dim and not glowing
#1645
QuadrupleAndy
opened
4 months ago
0
Workshop Bug: All particle systems use strange materials
#1644
LambdaCore21
closed
3 months ago
1
CSM render distance decreases when use zoom
#1643
MyGamepedia
opened
5 months ago
0
Player halfway cast CSM/projected texture shadow if stay in portals
#1642
MyGamepedia
opened
5 months ago
0
Bug: Hammer Model Browser 3D preview is broken
#1641
Klunkyone
closed
5 months ago
1
Portal 2 Bug: Looping gel in `prop_tractor_beam` teleports in funnel
#1638
LambdaCore21
opened
5 months ago
1
Feature: Increase Rocket Turret ROF to match Portal 1
#1637
LambdaCore21
opened
5 months ago
6
Bug: Schrodinger's Cubes' lasers go through portals they're placed behind
#1636
ddddpplo
opened
5 months ago
0
Half-Life 2 Bug: In `d1_canals_02` puzzle with bricks is broken
#1635
MyGamepedia
opened
5 months ago
2
The default values that use `cl_csm_viewmodel_farz` and `cl_csm_viewmodel_max_visible_dist` are too small
#1633
MyGamepedia
opened
5 months ago
0
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