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### Zig Version
0.11.0-dev.4170+61d5b7c95 (after #15823)
### Steps to Reproduce and Observed Behavior
This can be reproduced by producing a segmentation fault inside OpenGL (this reproducible only …
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### Zig Version
0.12.0-dev.3518+d2be725e4
### Steps to Reproduce and Observed Behavior
I just tried updating Zig and I know that there were breaking changes and my code should trigger compiler erro…
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Every time I want to commit my changes, I have to explicitly exclude biomeChecksum, not just `commit -a`. This problem would be solved if Cubyz didn't try to update the master copy of the world.
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This issue is about merging the necessary modifications to allow Cubyz to compile on Mac.
This has several benefits:
- Prevent my modifications from constantly going stale.
- Allow Mac developers…
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Let blocks declare a 2D item texture for the inventory. Helpful for non-cube blocks like cross models, torches, fences, etc.
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```
Segmentation fault at address 0x7fed1d7d5cc0
/home/mint/Cubyz/src/utils.zig:1173:4: 0x148213a in getValue (Cubyzig)
return ptr.* >> bitOffset & bitMask;
^
/home/mint/Cubyz/src/utils.z…
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### Overview
I tried multiple different methods to get the game running, and I failed to get anything to work. Deleting the `zig-cache` folder did not seem to help, and the exact same error message…
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Currently all the releases need to be created manually and bundled into one .tar.gz file.
Instead it would be great if it would automatically compile all versions and create one .tar.gz file for ea…
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Here's the creative menu as it is now:
![image](https://github.com/PixelGuys/Cubyz/assets/122191047/04d4e07e-36a8-4b63-ab8e-ce80e741fe32)
It's a menu very dense with information, filled with differe…
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Opening a bash file from the file explorer does not open a terminal by default.
Like in #381 this can lead to some confusion when a compiler error happens.