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### Hammer Range Indication and Cheating
_1. Should we allow a on screen HUD that displays the hammer range of a player?
2. What constitutes as cheating?_
### 1. HUD hammer range
**Pros**
- I…
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We want HTTPS masters. That would make the server list load instantaneous.
Basically replaces #1074, I think.
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15.9.1:
```
❯ ./DDNet-Server "sv_port 8305"
[2022-05-28 16:24:07][engine]: running on unix-linux-amd64
[2022-05-28 16:24:07][engine]: arch is little endian
[2022-05-28 16:24:07][storage]: couldn…
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Title explains. Background flickers randomly or when i switch workspace on sway. Also [DDRaceNetwork](https://github.com/ddnet/ddnet) is open source opengl game if it helps. (i use GLES backend on thi…
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Claims to have max_clients=15, but sends more than 15 clients:
```json
{
"max_clients": 15,
"max_players": 15,
"passworded": false,
"game_type": "DDraceNetwork",
"name": "DDNet Turkey…
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Latest Release Candidate and Beta, probably related to Discord Rich Presence runtime loading. @heinrich5991 @edg-l Can you take a look?
I can reproduce it from within Steam, works from outside. But…
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From Discord, 2020-05-07:
>[1:43 AM] ShootXen: is there anyway to exclude some gametypes in the serverbrowser?
>[1:43 AM] ShootXen: I'm annoyed already of DDRace
>[1:44 AM] ShootXen: DDRaceNetwork …
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This plan captures our work in **Fall**. Typhoon blows away the dust on software updates, here comes a new iteration.
## Expected Updates
### Stable-Proposed => Stable
_Freeze pending._
##…
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```
Program terminated with signal SIGSEGV, Segmentation fault.
#0 0x00005651e5bc9e36 in CServer::SendServerInfo (this=this@entry=0x7f5c64614010, pAddr=pAddr@entry=0x7f5c64d58850,
Token=Token…
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- cl_predict_freeze is only acitve when antiping is on (dont know if that is correct?)
- the weapon switch is delayed and not immediately aswell as the fire animation of the weapon
- i have added th…