-
```
This patch adds Microsoft DirectX SDK for June 2010.
```
Original issue reported on code.google.com by `eldman...@gmail.com` on 23 Aug 2010 at 4:00
Attachments:
- [dxsdk2010.diff](https://storag…
-
### Summary:
When using DirectX RHI, some advanced shader features are delivered by high version of shader model. The shader model version has a strong binding to the Windows version, therefore, lo…
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### Before opening this issue, I ensure that...
- [X] I have read the [FAQ](https://github.com/RSDKModding/Sonic-Mania-Decompilation?tab=readme-ov-file#faq) and confirmed my issue is not mentioned …
-
```
I've used the vanilla VS2010 to compile the latest svn rev (r85) w/o needing
the DirectX SDK. Simply had to change some #includes and remove ddraw.lib from
the list of linking libs.
I could pro…
-
```
I've used the vanilla VS2010 to compile the latest svn rev (r85) w/o needing
the DirectX SDK. Simply had to change some #includes and remove ddraw.lib from
the list of linking libs.
I could pro…
-
I'm sure this is more of the Cubism SDK problem than the plugin problem.
**Calling any Live2D renderer in DirectX 12 RHI mode crashes the engine.**
Upon searching through the [official SDK website](…
-
```
I've used the vanilla VS2010 to compile the latest svn rev (r85) w/o needing
the DirectX SDK. Simply had to change some #includes and remove ddraw.lib from
the list of linking libs.
I could pro…
-
```
This patch adds Microsoft DirectX SDK for June 2010.
```
Original issue reported on code.google.com by `eldman...@gmail.com` on 23 Aug 2010 at 4:00
Attachments:
- [dxsdk2010.diff](https://storag…
-
```
This patch adds Microsoft DirectX SDK for June 2010.
```
Original issue reported on code.google.com by `eldman...@gmail.com` on 23 Aug 2010 at 4:00
Attachments:
- [dxsdk2010.diff](https://storag…
-
```
I've used the vanilla VS2010 to compile the latest svn rev (r85) w/o needing
the DirectX SDK. Simply had to change some #includes and remove ddraw.lib from
the list of linking libs.
I could pro…