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Support the latest 2.5 release, which is currently 2.5.1.
See https://github.com/DolbyIO/comms-sdk-cpp
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Hi,
It seems, everytime we call `await VoxeetSDK.conference.join(conference, joinOptions);`
joinOptions:
```
constraints: {audio: true, video: false}
preferRecvMono: false
preferSendMono: f…
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**Describe the bug**
After packaging UE5 Server on MAC crash with DolbyIOModule error
**Expected Behavior**
[Describe the expected behavior of the feature.]
**Specifications**
- OS: m…
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In the section **Upload a file for processing** in README
` await dolbyio.io.uploadFile(jwt, inputUrl, originalFilePath);
`
Should actually be
`await dolbyio.media.io.uploadFile(jwt, inputUr…
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Tried in editor, worked well.
There's no error packaging the game.
But when opening the game. A big error occurs and then crashes.
![image](https://github.com/DolbyIO/comms-sdk-unreal/assets/123104…
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**Describe the bug**
The application crashes whenever a shared window is closed.
![image](https://github.com/DolbyIO/comms-sdk-unreal/assets/127212080/5c1d6d34-81a6-466c-b9dc-d67602d3c052)
**…
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Perhaps we need to review the bool as return type. Why not throw an error?
_Originally posted by @graduad in https://github.com/DolbyIO/comms-sdk-flutter/pull/392#discussion_r12613199…
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**Describe the feature request**
The naming of the following events is confusing to some:
- On Video Track Added/Removed
- On Video Track Enabled/Disabled
- On Video Enabled/Disabled
- On Scree…
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In my app I'm listening to a conference and showing the videos and screenshares of participants.
On iOS everything works as expected, on Android (physical device and emulators) I seem to be running…
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Temporary log. Needs to be removed.
_Originally posted by @graduad in https://github.com/DolbyIO/comms-sdk-flutter/pull/405#discussion_r1268377296_