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How to reproduce
- install git library `haxelib git dragonbones https://github.com/openfl/dragonbones.git` (tested for dragonbones, but any other should work, may be non-git libs work too)
- go to l…
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The Cutout Animation Tools (COA Tools) Addon for Blender is a 2D rigging and animation suite. It offers you similar tools as for example programs like Spine or Spriter. (But it is free, open source so…
Yzubi updated
4 years ago
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This is something that would be extremely valuable for gamedev. Cutout animation exported as json data provides huge optimizations as well as ability to make it more interactive.
This feature has two…
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Is DragonBones 4.0 works with Unity?
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I'm getting this error when trying to export to DragonBones:
![coatools-blender282](https://user-images.githubusercontent.com/61414428/75149531-8750ec00-5702-11ea-884c-eabb11cfc79b.png)
Using th…
ghost updated
4 years ago
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Hi! I have some problem with Dragonbones 4.x.
The dragonBoy from example works fine. But he built with 2.3 version.
I have the same three files: texture.json, texture.png, and skeleton.json. But i see…
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on ObjectDataParser._parseSlotDisplaySet
line 360 : displayDataSet.fixed = true ;
SkinSlotData._onClear
line 31 : displays.length = 0 ;
when calling StarlingFactory.clear( true )
RangeEr…
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In order to fully support the "Trim mode" of TexturePacker, the code will require some further implementation in the Slot logic.
The "Trim" option helps to win precious surface on the texture atlas…
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This is really a good engine for flutter , but I often use dragonbones to make game character animation. Do you plan to add support for dragonbones or have better alternatives?
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DragonBones is open source,if overlap2d support it ,more people will be using overlap2d :)