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### Summary
This is an aggregate issue to reflect what still needs to be done before [Duality v4.0](https://github.com/AdamsLair/duality/milestone/8) can be released, intended to roughly list point…
ilexp updated
3 years ago
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At the last hour of SAG-4, we had a discussion on names. The following was discussed in more detail:
- SQC Axiom. By now we have already started to call it "Duality". This is a bit unspecific. In the…
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### The Feature
It would be great the existing support for api keys existing in ollama_chat completion calls is extended to cover other calls, specifically those in ollama (not ollama_chat) (embeddin…
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### Repro Steps
1. Open the GeometryTest scene
2. Start the sandbox (in editor mode, there's also an error message, but it doesn't crash the editor)
3. Select the 'Geometry' GameObject
4. Expand t…
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_From @Barsonax on May 29, 2018 14:23_
### Summary
Debugging doesnt seem to work properly when you start a net framework exe from a netstandard project through the Debug Launch setting. Everything…
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### Summary
There are some things that might be improved in the settings department of duality:
First it seems that duality uses 2 approaches to storing settings.
- `EditorUserData.xml` seems t…
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- S-duality in 4d N=2
- Seiberg duality in 4d N=1, generalizations by Kutasov-Schwimmer (one adjoint), Brodie (two adjoints), Intriligator-Pouliot (symplectic), Argyres-Intriligator-Leigh-Strassler (t…
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Hi, I often get a warning message while using the duality_gap method in WOT: 'Overflow encountered in duality gap computation, please report this incident'. Do you have any idea how this occurs, and …
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I notice that along with the existing SPOT gpio stuff, there is a new Windows.Devices equivalent, presumably the goal is to align with the windows 10 apis, so will all the SPOT interfaces disappear, i…