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I'm opening the issue in an attempt to provide a platform for discussion on the project's future.
The project is unmaintained and it looks like the original contributors lost interest in it.
Curr…
B3QL updated
3 months ago
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First of all, congratulations on fixing this problem. I tried fixing this game a few years ago but I was only able to determine that the game was not using 3DNow at all and that the problem was some …
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https://i.imgur.com/TtSqjGa.png
this is what's happening
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Now it looks possible we will be able to put new AI lords temporarily in the game, with the help of the AICE (and eventually we may be able to open a space in the game to put a new AI there permanentl…
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Unfortunately, aria-hidden often gets applied to something that shouldn’t be hidden (e.g. an in one case and on some icons that should be clicked in another). Currently, screen readers can’t do anyth…
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## Announcements - New Features, Design Patterns, and Methods
I'm unsure how GitHub sends out updates. I don't think people are informed about Wiki changes for example. I've been announcing new f…
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### This is the exclusive thread for feature requests.
For further instructions check the wiki:
http://ace3.acemod.org/wiki/user/how-to-make-a-feature-request.html
### Before reporting
- Any and…
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**Description:**
Currently only creatures can be specified via the summon group system. Extend this to GOs as well, so we can move hardcoded summon positions of timed despawn type GOs from scripts …
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Leave below as comments your memos that grapple with the topic of The Future, inspired by the readings, movies, & novels (at least one per quarter), your research, experiences, and imagination! Also a…
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Hello,
Thanks for creating this very helpful tool!
I am fine-tuning the **_model (GPT-J-6B)_** for the question answering on the private documents. I have 1000+ documents and they are all in text f…