-
Hi!
I success upgrade your project to .NET 7 and update all project libs but i cant pull my changes to your project
[Factorio-Blueprint-Tool.zip](https://github.com/Jason-Clement/Factorio-Blueprint-…
-
At least Vanilla 0.17 would be useful. I see the website already do have some limited parsing abilities, and do know counts, types and locations of things. But renderer (either serverside to generate …
-
_(Reported on the mod portal: https://mods.factorio.com/mod/LogiNetChannels/discussion/5d620d6ec54b76000b9cccff )_
> I can't create a blueprint with a network channel assigned, is this normal?
-
I just wanted to put landfill under my blueprints. The blueprint generator seemed to work correctly when I used it but when I imported ingame it just crashed. I've attached the logfile and memory dump…
-
Add a full blueprint system in the game, similar to Factorio
Allow players to save blueprints to JSON and then reload them int the world (if they have the correct materials)
-
Factorio 0.18.37 now includes the ability to update the contents of a blueprint natively. The blueprint updater provided by BE is now entirely redundant, and can be removed.
Goes to show just how u…
-
Space Exploration adds "Deep Space Transport Belts," splitters, and underground belts, which are expensive end-game belts that operate at twice the speed of vanilla blue belts. There are 8 different c…
-
**Describe the bug**
This blueprint was passed into my tool causing it to throw an exception. The part of the code that has the problem is based off of FBE's oil field generator. The blueprint …
-
Originally I thought this was an issue with the build rail loaders themselves, however it seems to only come up on blueprints that have been touched by this mod (using Shift+U to update a blueprint)
…
-
I.e. with factorio, you can hold down shift to paste a blueprint with collisions, and it will simply not paste the colliding elements.