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Bannerlord and ManAtArms perks should not include villages, because only castles and towns are counted as fiefs. I got 7 castles and my army already over 500 man, this is ridiculous.
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**Why do you need this model? What does it solve? Please describe.**
Almost every application requires a user model. It's the most copied/pasted, rethought, and restructured model that ever existed.
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As mentioned by @pcnoic in https://github.com/orgs/fief-dev/discussions/285.
Probably because we dynamically generate the fields schema. At least, we could hard-code the basic schema in the endpoin…
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Hey, fine work done down here! I am using your mod quite often and I wish there will be some addition to your dashboard that will display fiefs with respect to which kingdom is controlling it.
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Art would be nice for the following:
- Hire page
- Mercenary page
- Thieves page
- Fief Upgrades page
- Stronghold Upgrade and Customize page
- Farmlands tier 0, 1, 2 and 3
- Fisheries tier …
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## Describe the bug
I want to send email to my local smtp server. Everything works great except it appears "ssl": "false" is ignored or something. I have other apps using my simple, plaintext, inte…
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```
What steps will reproduce the problem?
1. Adding require_once("$IP/extensions/Yubikey/Yubikey.php"); LocalSettings.php
What is the expected output? What do you see instead?
I should be able to …
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```
What steps will reproduce the problem?
1. Adding require_once("$IP/extensions/Yubikey/Yubikey.php"); LocalSettings.php
What is the expected output? What do you see instead?
I should be able to …
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```
What steps will reproduce the problem?
1. Negotiate and accept surrender, giving enemy the city/castle.
2. There will be no garrison for awhile.
3. Siege city/castle, instant reclaim.
What is th…