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Here is the development roadmap for 2024 Q4. Contributions and feedback are welcome ([**Join Bi-weekly Development Meeting**](https://t.co/4BFjCLnVHq)). Previous 2024 Q3 roadmap can be found in #634.
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so a few of the formats (e.g. png, webp, gif) can be transformed into frames after decoding, but it looks like only the gif encoder has a convenient frames consumer method `.encode_frames`, but based …
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*Note: This change was discussed with reduz and others and is probably good to implement.*
### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe t…
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### Description
I'd like to propose adding support for custom `format` types. These could come from the configuration. Maybe something like the following example:
```yaml
generator:
formats:…
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Most existing image formats have extensive publicly available technical documentation or specifications to guide the implementation of encoders and decoders. [PNG](https://www.w3.org/TR/2003/REC-PNG-2…
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## Bug Description
While i test something i found that the uploaded image didn't add original image extension( `-jpeg` ) in the sub-sizes but it added in full size image.
```html
```
The i…
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Hey,
First of all, really nice work on supporting so many image formats. I've been playing around with lossless encoding of some `float16` data. However, when decoding there appears to be artifacts…
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The BSON and Avro formats support encoding decimal floating-point numbers which cannot be exactly represented by a `float64`. Currently, neither the `bson` or `avro` decoder packages actually support …
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**Abstract**
Columnar storage is a core component of a modern data analytics system. Although many database management systems (DBMSs) have proprietary storage formats, most provide extensive suppo…
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Currently, we only support .wav files which are huge and uncompressed.
We can probably leverage some crates like:
[Symphonia](https://github.com/pdeljanov/Symphonia) - A variety of formats
[le…