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Please ensure you have given all the following requested information in your report.
#### Issue details
[LWJGL] GLFW_FORMAT_UNAVAILABLE error
Description : NSGL: Failed to find a suitable pixel …
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**PROBLEM**: Modern PACKR releases (4.0, 3.0)+ do not create functional (unsigned) LibGDX apps for Catalina
**ENVIRONMENT**: We can reproduce this on builds from multiple Macs (Catalina and Big Sur) …
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Please ensure you have given all the following requested information in your report.
#### Issue details
We see some amount of crash reports from certain devices when loading libgdx games.
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vminc updated
3 months ago
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When creating a project with iOS as a target, it will be in a state where several classes "cannot be resolved".
What it really should say is that they violate the requirement of "unique visibility…
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#### Issue details
I'd like to use LibGDX with something different, and I need either .jar or .dll to do so
I tried various ways with LiftOff, but no luck. I'm trying with Windows 11.
I also downlo…
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With any version of libGDX, I experience high CPU usage (from Java) when running on my Nvidia graphics card. On Intel, it's okay. The ANGLE backend doesn't have this issue, nor does GWT in Chrome and …
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Please ensure you have given all the following requested information in your report.
#### Issue details
Calling new TextureArray() throws the following error on iOS:
```
java.lang.UnsatisfiedLin…
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#### Issue details
No implementation found for java.nio.ByteBuffer com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.load
Is it because the gdx version does not match?
Do I need to import other so file…
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After having issues with the M1 launcher (addressed in previous issue), I download the latest Jar (`GDX Liftoff 1.12.1.13.jar`).
The app launched as expected, and I was able to get through most of …
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The Project Generation page (https://libgdx.com/wiki/start/project-generation) contains a direct download link to gdx-setup v1.12.1 (jar file), which is an old version of a deprecated project.
Ther…