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Hello, I am struggling to an error while using the gltfjsx command-line tool to turn an animated model into a TSX component.
My model is rigged using the **rigify** addon in blender 4.1 like the foll…
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The value for Opacity in the principled shader is not working in exported glb if the value is exactly 0.
If a full black texture is used then it's working.
This might affect other parameters too. B…
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While we can use the javascript code as is to display the static viewer inside the opensim-gui work need to be done to explore:
1. Using gltf in memory to communicate with the viewer
2. 2-way com…
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In CoVHer repository we noticed that viewer window is not aligned with the website width. Piotr wishes some improvement in this matter.
![image](https://github.com/slub/dlf-3d-viewers/assets/10996011…
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the animated cube has two keyframes for rotation of the small box.
First keyframe has quat {0,0,0,-1} wich has an argument of 180 degrees
Second keyfram has quat {1,0,0,+} (a very small w) wich has…
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### Tested versions
- Reproducible in 4.2.2 stable
### System information
Windows 10 - Godot v4.2.2.stable - Vulkan (Forward +) - dedicated GPU
### Issue description
The UV Map node is ignored …
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### Tested versions
4.3
### System information
manjaro linux godot 4.3-stable (this doesnt matter since this "bug" is on all platforms)
### Issue description
the new ufbx importer for g…
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I was following the example below to render a GLTF asset:
https://dwqdaiwenqi.github.io/react-3d-viewer/site/#/GLTF
It works well if the GLTF only contains a `.gltf` file, but when I try to render…
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### Describe how this enhancement should work
optimize away alpha channels on some GLTF upload paths
### Test Plan
https://github.com/secondlife/viewer/blob/release/2024.06-atlasaurus/doc/tes…
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First of all, excuse the mesh, it's supposed to be part of a horror game, and secondly, excuse my Blender skills, I am still somewhat in the learning process of 3D modelling and using Blender. I am es…