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I'm using release 1.2.0. When I call save_snapshot I get two times the _on_game_saved_fail callback (yes, 2 times for each call). Show_saved_games, however, works - I get a window showing no saves. S…
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Thank you for the hard work building this plug-in.
Tried several times to implement the plug-in in my app. Logcat reports singleton PlayGameServices is not found. Verified "org/godotengine/godot/Pl…
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This is just a feature request based on some of the difficulties I have had lately working with Android modules.
It would be interesting to have a way to edit the entire AndroidManifest.xml file an…
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Hi, I recently setup Admob using this premade android template, works great! I was hoping to also use google play game services as well, but I am new to coding and am not sure how to compile Godot for…
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I have this error after use the ./gradlew build:
Download https ://jcenter.bintray.com/com/android/support/support-v4/maven-metadata.xml
Download https ://dl.google.com/dl/android/maven2/com/andro…
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I was successful using this module. When I install the APK locally. Turning it over USB to my Android the Google Play system logs in normally. When I update my game in the Google Play store. It just d…
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#### Issue description:
Can't compile this plugin with Godot 3.0 having this error,I'm compiling it along with
Godot admob.I'm using linux.
[](https://github.com/kloder-games/godot-admob)
####…
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**Godot version:**
Godot 3.0.2
**OS/device including version:**
Linux Mint 17.2 x86_64
**Issue description:**
Hi,
is this module also for Godot 3.0.2?
I failed at ./gradlew build when…
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I'm trying to compile a version of the template for AdMob and Google Play Services. I was successful in compiling the Google Play Services version in this repository.
https://github.com/kloder-gam…
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Finally figured out the issue preventing this from working. You have the singleton name incorrectly listed in your documentation:
`gpgs = Globals.get_singleton("GodotPlayGamesService")`
Should be:
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