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![image](https://github.com/user-attachments/assets/c643f1f9-5dc7-42d8-93f8-1b82a1b6e420)
![image](https://github.com/user-attachments/assets/deafcad7-cb2d-4e00-87d4-ae35ada5cec7)
[log.txt](https://…
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Hi, could you add ASM postfixes that would depend on defined build-platform instead of relying on auto ASM program search?
Described here: https://github.com/Devsh-Graphics-Programming/Nabla/issues/2…
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**Is your feature request related to a problem? Please describe.**
HLSL has a bunch of different casting builtins that are all spelled differently and not templated. That makes it difficult for templ…
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```
[ERRO] runtime: Caught exception in "UserInterfaceManager"
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Robust.Client.Graphics.Clyde.Clyde.c__DisplayClass25…
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# Lua编程和使用LÖVE进行游戏开发 Lua Programming and Game Development with LÖVE
[01 - 安装和概览](https://github.com/WangShuXian6/blog/issues/218#issuecomment-2457311095)
01 - 课程概览
02 - 安装LOVE
03 - 编程环境
04 - 项目…
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Hoping to document the current story and pain points around using GDExtension for language bindings, so that decisions can be made on what are actually issues and what are things that users should jus…
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Project Abstract
This proposal outlines the development of a Flappy Bird Game, a simple yet engaging Java-based game. The main character, a bird, is controlled by the player to avoid obstacles by asc…
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# DOOM Eternal - Graphics Study
A graphics study of Doom Eternal
[https://www.simoncoenen.com/blog/programming/graphics/DoomEternalStudy.html](https://www.simoncoenen.com/blog/programming/graphics/D…
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I'll preface this with I am not a compiler engineer, so I don't know if this is acheivable in a reasonable amount of time/is even possible.
I have only seen one mention of Slang in another thread a…
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Hello @nishad2m8
I am making a device project, I drew graphics in `SLS`.
The code is running on a device with a `360x360` display connected via `QSPI` bus.
The video shows slow operation.
https…