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Hey,
I think those ports are great, I was thinking it might make sense to integrate the examples directly with haxeflixel site for better exposure and to have more learning material in one place.
ergo updated
10 years ago
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When I compile the bump map example on windows (openfl legacy and openfl next) with haxeflixel, I have this error message:
Engine.hx:166: BabylonHx - Cross-Platform 3D Engine | 2015 | www.babylonhx.c…
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### What is your question?
Am I able to make a custom volume tray using the new base engine volume tray assets in 0.7.3? If anyone could help that'd be great. I'm extremely new to coding and modifyin…
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https://github.com/HaxeFlixel/flixel/blob/f5087ea69e42750893ac4ec29dc4367714ab815b/flixel/util/FlxSave.hx#L459-L466
Relevant issue: FunkinCrew/Funkin#3679
The v0.5.2 update for Funkin' introduce…
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Not a big deal actually
I was digging RPG Interface demo code
and seen that specified paths in XML files are relative to `assets/gfx`
So I was looking for info about this folder in Readme
https://git…
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#### Please check for duplicates or similar issues before creating this issue.
## What is your suggestion, and why should it be implemented?
It's insanely annoying to accidentally press the 0 key wh…
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```haxe
var color:FlxColor;
color.setRGB(0,204,255,255);
//this blue color R G B A , i need change alpha because sometimes
//i use variable earlier with other color
```
but extension show me not…
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A pathfinding algorithm that, given:
- A tile based "world" (as a 1D/2D array, whatever you prefer)
- A jump height
- Force of gravity
- Acceleration and Movespeed
- Target point
Will output…
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I believe the title is self explanatory, I do not know whether we can write feature requests but adding this would really help. It would be beneficial to be able to import autotiling rules from tiled …
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I really would like to make this site look good and work on mobile but I do not know how to do that
Thankfully, all of the demos work as html5
But the layout of the site does not.
If anyone kn…