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He instalado la V 2.6.16 para corregir el asunto #36 pero me sale el siguiente error tanto en Android-App que funcionaba correctamente antes del cambio, como en la IOS-App. Vía web funciona sin proble…
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Hello, I want to use MagicPhysX in Unity2022.3. Dose it support Android and iOS? I didn't find the arm64-v8a library and the .a file for iOS.
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希望可以做一个安卓端,更新看见有webdev,没有安卓端的话,这个同步感觉用处不是很大
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[Here is the output recorded audio file from Android.](https://drive.google.com/file/d/1njOERM7XRc5fc0OEpUfCNtyHeeebgMws/view?usp=sharing)
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- [x] Investigate using Cordova vs extracting the wrapper apps I built for Flappy Royale
- [ ] Script to generate an APK, injecting whatever metadata we need
- [x] Script to generate an IPA, injecti…
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### Minimal reproducible example
https://github.com/MariuzM/expo-starter/blob/expo-font-issue/src/app/index.tsx
### What platform(s) does this occur on?
Android, iOS
### Where did you reproduce th…
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### 🥰 Feature Description
Need a mobile client to connect to Lobe Cloud or Self-hosting servers.
### 🧐 Proposed Solution
Maybe hybrid apps?
### 📝 Additional Information
_No response_
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Let's make a check list of know issues here, we'll solve them one by one:
- [x] Fix the auto updater downloading weird stuff on mobile platforms
- [x] Make the mobile screens actually use SafeArea to…
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### Description
My app worked well in development environnement, and with run release, but when submitted in TestFlight app crashed
Incident Identifier: B98FEE63-9E2B-45DC-A6E3-A22E503B501E
Distr…
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### [REQUIRED] Step 1: Describe your environment
* Unity version: 2022.3.f45f1
* Google Mobile Ads Unity plugin version: 9.1.0
* Plugin installation method: .unitypackage import
* Pl…