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Why are there 4 revisions, JOUSTRV1.SRC to RV4 ? I thought only two ROMS were issued. I compared the code, and there are differences in assembly code instructions in multiple places in every file. I…
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### **Game name**
Alchemic Jousts
### **Code**
CUSA06924
### **Used emulator's version**
https://github.com/red-prig/fpPS4/commit/fb69f391133287f28e256933faf87ff7b840fb9c
### **Current sta…
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# Sunday
Shaza and I visited the [Ohio Renaissance Festival](https://www.renfestival.com/category/blog/) today! It was its last day of the 2021 season and positively glorious. Knights, horses, jous…
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JS Joust supports the use of DualShock 4 controllers for players. The lightbar can serve the same function as the ball top. Controllers are a bit more ubiquitous and players could bring their own. Pro…
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Hi!
I joust found your project, at and it seems very promising!
I might have overlooked something?
But, I'm a musician and I've just recently bought a VoiceLive 3 Extreme.
I'm also using an iPad…
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Currently the game only plays back music at high or low speed, but not at normal speed. The original JS Joust functioned with the music playing at normal speed and either speeding up or slowing down.
…
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To use Joust as a kettle frontend, we'll need support for sending and receiving emotes. I'm also thinking of adventure boss emotes.
For now let's not worry about the actual packets, but I'd like us t…
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Not sure if this is universal across MAME and FBNEO cores, but I do know FBNEO has the option to enable saving of highscores from games to a folder with the name of the game. pac-man.hi, joust.hi etc.…
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I would like to request these helmets as they are pretty well known designs but are not represented in the Icons.
https://www.turbosquid.com/3d-models/3d-model-of-medieval-knight-helmet/821620
htt…
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Followup on #220. The text no longer looks weird, but pluralization is incorrect.
Until this is fixed we will be incorrectly displaying the text of some cards in some languages, such as Swipe in Fren…